![the last soul streets of rage the last soul streets of rage](https://i.ytimg.com/vi/fl8a68YJIzY/maxresdefault.jpg)
Your trio of characters bring their fists to the fight and he brings a fucking gun. This is the quintessential bully who uses cheating tactics to win. Taller than everyone else, broader, physically stacked in some way… basically he knows he’s bigger and he uses it.Ī motherfucking gun. He’s like that playground bully character in games who’s obviously the bully cos he’s huge. You arrive at Mr X’s hideout at the end of the last level and he’s MASSIVE. I don’t particularly enjoy being beaten up in either game in much the same way I wouldn’t enjoy being beaten up in REAL life.Īnyway, I doubt that I could spoil a game where you have to beat the bad guy and eventually you do but there is ONE thing that can change the game’s ending. This game just had a different pummelling vibe to it. That’s not to suggest that getting beaten up in the second game didn’t sound as though it hurt… it definitely did.
![the last soul streets of rage the last soul streets of rage](https://i.ytimg.com/vi/Pbw5hWgnSKs/maxresdefault.jpg)
Far from the slightly slappy sound effects of the second game, the first game’s sound effects literally sound as though you are being pummelled. It feels as though everything that happens to your character is genuinely doing them damage.
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And at points, you’ll feel as though your very soul is being beaten out of you. On the other side of the coin, boomerang throwing bosses, fire-jugglers and knife-wielding maniacs are all out to try and DESTORY your very soul. Realistically, the lack of quicker movement doesn’t have that big an impact on the game so Adam FEELS like the better player in this game but all three are fun and responsive to play as and the combos they can pull off are all fun to watch and perform. Adam can’t move as quickly, Blaze can’t hit as powerfully and Axel can’t jump as well. Axel, Blaze and Adam are your choices du jour and each one has a slightly different feel to them. Plot time ahoy! Mr X, gaming’s most boringly-named antagonist, has basically overtaken the city and it’s time for you to go kick seven shades of shit out of him and his mostly-identikit flunkies that litter the levels. GO BACK TO YOUR KANGAROOS AND BULLDOZERS AND STOP BEING SO SHIT. YOU HEAR ME, THREE? YOU FUCKING SUCK, YOU PIECE OF SHIT SEQUEL. Then you play 3 for five minutes and go straight back to 1 or 2. But if you ARE going to play one first out of all of them, you play THIS one. That’s not to say that you couldn’t play the other two. If you had to choose one, you choose THIS one. Here’s something you probably weren’t sure I was going to say: if you’re going to play a Streets of Rage game, you should play this one. So in reality, I have a lot to be thankful for.Īnd fuck you, Streets of Rage 2 for giving us Streets of Rage 3 afterwards. But as with most games that get sequels, you wouldn’t get the sequel without the first one in the series: the one that set it all up and ALLOWED that game to happen. Of course it’s not as good as SOR2, that game was a major, major rehaul of this game so everything about it is GOING to be better. It’s not as good as SOR2, let’s put that out there. That would be unfair to a game that, in retrospect, is actually very good. I feel as though I gave off how I felt about one in my review of SOR2 and as such didn’t really NEED to review it. That’s not the actual reason that I missed out one. By comparison, the first game does seem like a it will be a bit flat. I only ever borrowed it and played it at a friend’s house so I suppose in a sense, it sort of fell by the wayside a bit. You might have read my reviews of 2 and 3 and you might have seen my disgust for the third one and my unbridled love of the second one but I’ve bypassed the first one, purely because I actually NEVER owned it. I have previous with the Streets of Rage games, I know.